<Spell Name="Wandering Star Motes">
  <school>illusion</school>
  <subschool>pattern</subschool>
  <descriptor>light, mind-affecting</descriptor>
  <spell_level>bard 4, sorcerer wizard 4, witch 4</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S, M (a sprinkle of flash powder)</components>
  <costly_components>0</costly_components>
  <range>close (25 ft. + 5 ft. 2 levels)</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>one living creature and special see text</targets>
  <duration>1 round per level</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>Will negates see text</saving_throw>
  <spell_resistence>yes</spell_resistence>
  <description>You create sparkling motes of bright light that shoot toward the target and swirl around it in a complex pattern. The pattern clearly outlines the target and radiates light as if it were a sunrod, negating any concealment for the target. The target must make a successful Will save. If the target fails its save, it is dazed for 1 round and must make another save on its next turn or be dazed again for 1 round. The target must continue making Will saves each round. If a target makes its Will save, the wandering star motes jump to the nearest enemy within 30 feet, who must now make Will saves every round or be dazed. Any time a target makes its Will save, the wandering star motes jump to the next nearest enemy within 30 feet. A given creature can only be affected by the wandering star motes once once a target has successfully saved against the spell, it cannot be affected again. If there are no new targets within 30 feet of a target that has successfully made its save, the spell immediately ends. The spell only affects enemy creatures your allies are not affected.</description>
  <source>APG</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Wandering Star Motes&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;illusion (pattern) [light, mind-affecting] &lt;b&gt;Level &lt; b&gt;bard 4, sorcerer wizard 4, witch 4&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S, M (a sprinkle of flash powder)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;close (25 ft. + 5 ft. 2 levels)&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;one living creature and special see text&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;1 round per level&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;Will negates see text &lt;b&gt;Spell Resistance &lt; b&gt;yes&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;You create sparkling motes of bright light that shoot toward the target and swirl around it in a complex pattern. The pattern clearly outlines the target and radiates light as if it were a sunrod, negating any concealment for the target. The target must make a successful Will save. If the target fails its save, it is dazed for 1 round and must make another save on its next turn or be dazed again for 1 round. The target must continue making Will saves each round. If a target makes its Will save, the &lt;i&gt;wandering star motes&lt; i&gt; jump to the nearest enemy within 30 feet, who must now make Will saves every round or be dazed. Any time a target makes its Will save, the &lt;i&gt;wandering star motes&lt; i&gt; jump to the next nearest enemy within 30 feet.&lt; p&gt;&lt;p&gt;A given creature can only be affected by the &lt;i&gt;wandering star motes&lt; i&gt; once once a target has successfully saved against the spell, it cannot be affected again. If there are no new targets within 30 feet of a target that has successfully made its save, the spell immediately ends. The spell only affects enemy creatures your allies are not affected.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>1</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>4</sor>
  <wiz>4</wiz>
  <cleric>NULL</cleric>
  <druid>NULL</druid>
  <ranger>NULL</ranger>
  <bard>4</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>4</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>4</SLA_Level>
  <domain>
  </domain>
  <short_description>Outlines subject and produces light as a sunrod.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>1</light>
  <mind_affecting>1</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells w wandering-star-motes  Wandering Star Motes </linktext>
  <id>932</id>
  <material_costs>NULL</material_costs>
  <bloodline>
  </bloodline>
  <patron>Stars</patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>